Fez (stylized as FEZ) is a 2012 puzzle platform game developed by indie developer Polytron Corporation and published by Polytron, Trapdoor, and Microsoft Studios. It is a 2D game set in a 3D world, as the two-dimensional player-character receives a fez that reveals a third dimension and consequently tears the fabric of his universe. Fez's puzzles are built around the core mechanic of rotating between four 2D views of a 3D space, as four sides around a cube, where the environment realigns between views to create new paths.

The game was an "underdog darling of the indie game scene" during its high-profile and protracted five-year development cycle. Fez designer and Polytron founder Phil Fish gained celebrity for his outspoken public persona and prominence in the 2012 documentary Indie Game: The Movie, which included Fez's final stages of development and Polytron's related legal issues. The game was released as a yearlong Xbox Live Arcade exclusive on April 13, 2012 to critical acclaim, and was later ported to other platforms.

Fez won several awards, including the 2012 Independent Games Festival's Grand Prize, 2011 Indiecade's Best in Show and Best Story/World Design, and 2008 Independent Games Festival's Excellence in Visual Art. It was Eurogamer's 2012 Game of the Year. Fez had sold one million copies by the end of 2013. A sequel was planned, but was later canceled as Fish abruptly left the industry.

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Album + Soundtrack

Release Format Tracks Date Country Label Catalog# Barcode
FEZ: Original Soundtrack Digital Media 26 Pause, OverClocked Records +13 [none]


remixes: FZ: Side F
FZ: Side Z
Wikidata: Q2581523 [info]
Wikipedia: en: Fez (video game) [info]