History:Object Model / Mix Object

This page has not been reviewed by our documentation team (more info).

Status: This entity type was considered for NGS inclusion, but was dropped from the final NGS schema, as it was considered to make the relationship between work, recording, and track too complex for the user (who would already be facing a lot of changes with the rest of NGS).

The Mix Object

This page describes the mix object and its role in the ObjectModel.

Contents

Definition

A mix is the result of modifications to a recording as described in ../RecordingObject. In most cases the source for the mixing process is a number of sound parts that were recorded before. These parts can be combined, repeated, merged, overlayed, edited, stripped or in any other way changed to produce a result that is one single piece of audible music. Its sound is the same as the sound of the related ../MasterObjects and ../TrackObjects although it is not related to any physical medium yet.

Boundaries

Boundaries to the RecordingObject

When a ../RecordingObject that is the raw recorded music data is modified/edited and optionally merged to create a single piece of music it becomes a ../MixObject. The overall sound of the ../MixObject is identical to what should become the related track on a release.

Boundaries to the MasterObject

As long as a ../MixObject is not related to a medium it should be released on (note, this "medium" doesn't have to be something physical, but can also be a file format) it is just a mix.

Relationships

Relationships to the RecordingObject

Template:Include

Relationships to the MasterObject

Template:Include

Relationships to the ArtistObject